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CATEGORY: DESIGN

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May 9, 2012  |  Born out of Necessity, Design
Sometimes It Does Take a Rocket Scientist to Design a Title Wall

The Born out of Necessity title wall in the Architecture and Design Galleries. Photo: Stephanie Huang

When we first started meeting with curators Paola Antonelli and Kate Carmody about creating graphics for the new Architecture and Design exhibition, Born out of Necessity, they explained that one of the exhibition’s main themes was the design process itself. Read more

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April 23, 2012  |  Design, MoMA Stores
Student Counsel: Creating Destination: Mexico’s Visual Identity with Centro, University for Design and Media, Mexico

Each of the MoMA Design Store’s Destination: Design projects has a unique visual identity inspired by the character of the region’s product collection. In the past, graphics have been designed in-house or by one of the project’s participating designers. Read more

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January 24, 2012  |  Contemporary Galleries: 1980–Now, Design
Suited for Subversion…and Peace, Love, and Understanding

Ralph Borland. Suited for Subversion. 2002. Nylon-reinforced PVC, padding, speaker, and pulse reader. Fund for the Twenty-First Century. Photos by Ralph Borland and Pieter Hugo

Ralph Borland designed Suited for Subversion as a protest tool that could provide protection from police batons during protest events, and at the same time serve to creatively disarm any baton wielders that protesters might confront. Read more

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Foreclosed: Buying into the “American Dream”

MoMA and The Buell Center invited a series of team participants and observers who attended workshops for The Museum of Modern Art’s exhibition Foreclosed: Rehousing the American Dream, which opens in February, to reflect on the project. Here are thoughts from journalist Alex Ulam. Read more

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November 7, 2011  |  Design, Talk to Me
Talk to Me Pixel Patterns

Installation view of title wall for the exhibition Talk to Me: Design and the Communication between People and Objects

Many of the works featured in the exhibition Talk to Me: Design and the Communication between People and Objects are represented on the title wall wallpaper as small, abstract pixel icons. Read more

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November 3, 2011  |  Collection & Exhibitions, Design, Talk to Me
Word Up

I’m a big fan of words; letters and the written word to be a little more precise.  And not just the sound and meaning, but actual words—their physicality, their shape and form, and how they look. I have a nephew who was crazy for the letter “u”; specifically the lower case “u,” with serifs. Read more

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October 21, 2011  |  Design, Events & Programs, Talk to Me, Tech
The Language of Objects

Kacie Kinzer, Interactive Telecommunications Program, Tisch School of the Arts, New York University. Tweenbots. 2009. Cardboard, paper, ink, batteries, motor, and wheels. Photo Credit: Kacie Kinzer

Many serious and portentous things could be said about the exhibition Talk to Me. I don’t intend to say any of them. Read more

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October 12, 2011  |  Design, Events & Programs, Talk to Me, Tech
Talk to Me: A Symposium

Aaron Straup Cope of Stamen Design. Prettymaps, Manhattan. 2010. Polymaps, Mapnik, and TileStache software. Photo Credit: Stamen Design, base map data. © OpenStreetMap, CC-BY-SA

In the spirit of the exhibition Talk to Me: Design and the Communication between People and Objects, we have invited a remarkable group of designers, thinkers, and writers to talk to us on the evening of October 18 and all day on October 19 at The Museum of Modern Art. Read more

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September 15, 2011  |  Design, Shaping Modernity: Design 1880–1980
MoMA’s Got an Expert Model Surfboard

Hobie Alter. Expert Model Hobie Surfboard, view of deck. 1958

In its August 1997 issue, Longboarder magazine ran a story on MoMA’s Hobie surfboard with the tag line “MoMA’s Got a Woody: Yes, But is it Art?” Fun hook, but perhaps the wrong question. The better question might be, why a surfboard? or better still, why this surfboard? Read more

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August 11, 2011  |  Behind the Scenes, Design
Show-offs: A New Portfolio Website for MoMA’s Design Studio

Creating designs that eventually disappear is both a relief and sad at the same time. It’s like rehearsing for a play for months and months, and then—poof!—the performance is over and only photos and memories are left. Exhibition graphics are similar. Read more